On this project I did the modeling and UVs, and some layouts, while texture work was done by Tai Ching Cheung. The platform was Oculus VR, and it was real time on the Unity engine. These renders, however, are all from Marmoset.
A video of the project can be found here: https://youtu.be/CyGdidNUXwM
Also here: https://youtu.be/xqg_j1KXTNU